Hi hi,
Okies this is particular post is both for my own convenience and sanity. I use this shortcut menu to figure out how to get my menus back because I accidentally press enough keys to lose my UI, menu bar, more UI parts .. and then have to spend time googling for help to get it back. This is one of those really basic problems that is so low that you won't find it in any helpfile yet its important just the same.
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May 16 2008
Maya keyboard shortcuts
Published by admin at 5:47 pm under 3D Modeling, Maya, Technology, productivity, software
To verify or change any of the following shortcuts in Autodesk Maya (8.5 and 2008):
Window -> Settings / Preferences -> Hotkey Editor
SNAPPING OPERATIONS
c Snap to curves
x Snap to grids
v Snap to points
j Move, Rotate, Scale Tool snapping
Shft+J Move, Rotate, Scale Tool relative snapping
PAINTING OPERATIONS
Alt+f Flood with the current value
Alt+a Turn Show Wireframe on/off
Alt+c Turn Color Feedback on/off
Alt+r Toggle Reflection on/off
u+LMB Artisan Paint Operation marking menu
b Modify upper brush radius
Shft+B Modify lower brush radius
Ctrl+b Edit Paint Effects template brush settings
i Modify Artisan brush Stamp Depth
m Modify Max Displacement (Of Sculpt Surfaces and Sculpt Polygons Tool)
n Modify Value
/ Switch to pick colour mode
‘ Select cluster mode (Of Paint Weights Tool )
8 Open Paint Effects panel
o+LMB Poly Brush Tool marking menu
o+MMB Poly UV Tool marking menu
TUMBLE, TRACK or DOLLY
Alt+LMB Tumble Tool
Alt+MMB Track Tool
Alt+RMB Dolly Tool
DISPLAY
4 Shading > Wireframe
5 Shaded display
6 Shaded and Textured display
7 Lighting > Use All Lights
d+LMB Display Quality marking menu
1 Low Quality Display setting
2 Medium Quality Display setting
3 High Quality Display settin
DISPLAYING OBJECTS (show, hide)
Ctrl+h Display > Hide > Hide Selection
Ctrl+Shft+H Display > Show > Show Last Hidden
Alt+h Display > Hide > Hide Unselected Objects
Shft+I Show > Isolate Select > View Selected
TOOL OPERATIONS
Return Complete current tool
~ Abort current tool
Insert Enter tool Edit mode
Shft menu+Q Select Tool
Shft menu+Q+LMB Component marking
Alt+q Select tool
Alt+q+LMB Polygon marking menu
q+LMB Mask marking menu
w Move tool
w+LMB Move tool marking menu
e Rotate tool
e+LMB Rotate tool marking menu
r Scale tool
r+LMB Scale tool marking menu
t Show manipulator tool
y Select last used tool (Excluding Select, Move, Rotate and Scale)
j Snap Move, Rotate, Scale tool
= or + Increase manipulator size
- Decrease manipulator size
ANIMATION OPERATIONS
s Animate > Set key
i Insert Keys tool (for graph editor)
Shft+S+LMB Keyframe marking menu
Shft+S+MMB Tangent marking menu
Shft+E Set key for Rotate
Shft+R Ser key for Scale
Shft+W Set key for Translate
Alt+s Cycle handle sticky state (for IK handles)
PLAYBACK CONTROLS
Alt+. Move forward one frame
Alt+, Move backward one frame
. Go to Next key
, Go to previous key
Alt+v Turn Playback on/off
Alt+Shft+v Go to Min Frame
HOTBOX DISPLAY
Space Hotbox
Alt+m Default Hotbox Style (Zones and Menus Rows)
WINDOW AND VIEW OPERATIONS
Crtl+a Toogle Attribute Editor and Channel Box
a Frame all in active panel
a+LMB History Operations marking menu
Shft+A Frame All in all views
f Frame selected in active panel
Shft+F Frame selected in all views
] Redo view change
[ Undo view change
` Set keyboard focus to command line
Alt+` Set keyboard focus to numeric input line
F1 Help > Contents and Search
MOVING SELECTED OBJECTS
Alt+Up arrow Move up one pixel
Alt+Down arrow Move down one pixel
Alt+Left arrow Move left one pixel
Alt+Right arrow Move right one pixel
TRAVERSING THE HIERARCHY
Up arrow Walk up the current hierarchy
Down arrow Walk down current hierarchy
Left arrow Walk left current hierarchy
Right arrow Walk right current hierarchy
MODELING OPERATIONS
Crtl+Up arrow Display coarser Sub-d level
Crtl+Down arrow Select/refine Sub-d component
Crtl+F9 Convert poly selection to Vertices
Crtl+F10 Convert poly selction to Edges
Crtl+F11 Covert poly selection to Faces
Crtl+F12 Convert poly selction to UVs
FILE OPERATIONS
Ctrl+n File > New Scene
Ctrl+o File > Open Scene
Ctrl+s File > Save Scene
Ctrl+q File > Exit
SELECTING MENUS
Ctrl+m Show/Hide main menu bar
Shft+m Show/Hide panel menu bar
h+LMB Menu Set marking menu
F2 Show Animation menu set
F3 Show Modeling menu set
F4 Show Dynamics menu set
F5 Show Rendering menu set
EDIT OPERATIONS
z or Ctrl+z Edit > Undo
Shft+z Edit > Redo
g Edit > Repeat
Shft+G Repeat command at mouse position
Ctrl+d Edit > Duplicate
Shft+D Edit > Duplicate with Transform
Crtl+g Edit > Group
p Edit > Parent
Shft+P Edit > Unparent
Crtl+x Edit > Cut
Crtl+c Edit > Copy
Ctrl+v Edit > Paste
SELECTING OBJECTS AND COMPONENTS
F8 Switching between Object and Component Editing
F9 Select Polygon and Subdivision Surface Vertices
F10 Select Polygon and Subdivision Surface Edges
F11 Select Polygon and Subdivision Surface Faces
F12 Select Polygon and Subdivision Surface UVs
Ctrl+i Select next intermediate object
Alt+F9 Select Polygon Vertex/Faces
<> Grow polygon selection region
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1 comment:
thanks. i've been using maya for abut 2 years now and i didnt know many of these
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